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メディア授業とは,メディアを利用して遠隔方式により実施する授業の授業時数が,総授業時数の半数を超える授業をいいます。 メディア授業により取得した単位は,卒業要件として修得すべき単位のうち60単位を超えないものとされています。
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You'll understand how actual social and economic systems work by behavioral and experimental economics approach based on the knowledge of introductory economics and management. In particular, you'll study what kind of assumptions there exist to develop traditional economic theories and the reasons why so-called anomalies are observed from the perspective of behavioral economics.
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You'll understand how actual social and economic systems work by behavioral and experimental economics approach based on the knowledge of introductory economics and management. In particular, you'll study what kind of assumptions there exist to develop traditional economic theories and the reasons why so-called anomalies are observed from the perspective of behavioral economics.
Notice: - The schedule below is subject to change. - The lecture notes will be presented and given in English while the spoken language in the classroom will depend on the participants. Note that the handouts and the interface in business games will be only in Japanese. - Please do not be absent without notice in the experiment sessions. - [Important] The contents will be subject to change or the course itself will not be held if the number of participants is small (seven or smaller).
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第1回
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Orientation
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Introduction of the course and, if necessary, pilot experiment.
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第2回
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Decision-making (1)
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- Rational decision-making and anomalies (representative heuristic, framing, mental accounting, etc.)
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第3回
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Decision-making (2)
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- Decision under risk - Prospect theory
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第4回
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Decision-making (3)
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Decision under uncertainty
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第5回
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Auction
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- Types of auctions - Revenue equivalence theorem - Winner's curse
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第6回
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Portfolio selection
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- Portfolio theory
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第7回
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Financial markets and bubble
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- Financial market - Fundamental value - Bubble and anti-bubble
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第8回
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Time-inconsistency
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Self-commitment
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第9回
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Environment and experiment
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Tragedy of commons
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第10回
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Game theory and social dilemma
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- Game theory and Nash equilibrium - IPD
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第11回
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Social preference
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- Fairness - Altruism - Reciprocity
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第12回
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Social choice
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Matching theory
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第13回
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Nudge
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- Nudge - Mechanism design
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第14回
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Business game (1)
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You'll play a business game to understand management strategy.
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第15回
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Business game (2)
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You'll play a business game to understand management strategy.
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※AL(アクティブ・ラーニング)欄に関する注 ・授業全体で、AL(アクティブ・ラーニング)が占める時間の割合を、それぞれの項目ごとに示しています。 ・A〜Dのアルファベットは、以下の学修形態を指しています。 【A:グループワーク】、【B:ディスカッション・ディベート】、【C:フィールドワーク(実験・実習、演習を含む)】、【D:プレゼンテーション】
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A: --% B: --% C: --% D: --%
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Essay 100% (You are strongly encouraged to actively participate the experiment sessions.)
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備考
Nothing in particular. Will be announced when necessary.
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備考
Nothing in particular. Will be announced when necessary.
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You'll see the following quote in this course; "In theory, there is no difference between theory and practice. But, in practice, there is."
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Microeconomics and macroeconomics, Behavioral and experimental economics, Game theory, Social preferences, Bounded rationality and learning, Nudge, Management strategy, Management engineering
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(不平等)各国内及び各国間の不平等を是正する。 |
(持続可能な都市)包摂的で安全かつ強靱(レジリエント)で持続可能な都市及び人間居住を実現する。 |
(持続可能な生産と消費)持続可能な生産消費形態を確保する。 |
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Introduction of Economics, Introduction of Management
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Nothing but your intellectual curiosity :P
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Ext.: 5297 E-mail: tyamada [at] yamaguchi-u.ac.jp
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Nothing in particular. Please keep me informed when necessary.
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