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メディア授業とは,メディアを利用して遠隔方式により実施する授業の授業時数が,総授業時数の半数を超える授業をいいます。 メディア授業により取得した単位は,卒業要件として修得すべき単位のうち60単位を超えないものとされています。
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In this lecture, students will learn the methodology for systematically designing products composed of mechanical systems. Learn the flow of design from conceptual design to functional design, lastudentst design, structural design, and manufacturing design, and learn functional expression and optimization, collaborative design, and integrated simulation methods.
This lecture will be conducted by a professor who has practical experience in developing new automobile at an automobile company.
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Acquire knowledge of design methodologies and design studies. Apply idea generation and creative support methods in development processes. Execute quality improvement using the Taguchi Method and QFD (Quality Function Deployment). Utilize emergent computational methods in conceptual design. Model product functions and describe them using standardized languages. Understand marketing in conceptual design and integrate it into decision-making processes. Comprehend competitor analysis and functional design in preliminary design stages, and incorporate them into decision-making. Understand prototyping and testing, and incorporate them into decision-making. Explain the characteristics of good design from an engineering perspective. Gain confidence by independently planning, creating concepts, and conducting value evaluations through a series of processes. Execute emergent collaboration in design. Understand and demonstrate leadership in value creation.
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To learn about recent trends in the design of mechanical systems and understand the importance of front loading. Background of design theory: From the concept of increasingly complex designs and systems, we organize the system structure and format of design problems, and analyze reliability, safety, economic efficiency, and value from the user's perspective, production process, and life cycle. To understand the. Furthermore, students will understand the types of design problems and techniques for problem-solving processes, and learn about methods for creative design of systems and ways of thinking about integrating society and technology. The weekly lectures are taught in classrooms and applied as report assignments to acquire practical skills.
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第1回
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Background of design theory, increasing complexity of design and the concept of system
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Lesson about Background of design theory, increasing complexity of design and the concept of system
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第2回
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System structure and design problem format
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Lesson about System structure and design problem format
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第3回
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Representation and processing of information in design
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Lesson about Representation and processing of information in design
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第4回
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The value of the system expands from the user's perspective
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Lesson about The value of the system expands from the user's perspective
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第5回
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Mathematics of reliability and system safety
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Lesson about Mathematics of reliability and system safety
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第6回
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Economic efficiency of the system considering the production process
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Lesson about Economic efficiency of the system considering the production process
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第7回
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Value of a system considered from the life cycle perspective
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Lesson about Value of a system considered from the life cycle perspective
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第8回
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Economic efficiency and management issues as a system
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Lesson about Economic efficiency and management issues as a system
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第9回
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Typologies in design problems, problem solving and its techniques
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Lesson about Typologies in design problems, problem solving and its techniques
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第10回
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Design problem solving and its process
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Lesson about Design problem solving and its process
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第11回
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Design process management
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Lesson about Design process management
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第12回
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Design techniques and systems
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Lesson about Design techniques and systems
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第13回
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Transformation of system scale and structure
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Lesson about Transformation of system scale and structure
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第14回
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Creative design and how to proceed
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Lesson about Creative design and how to proceed
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第15回
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Design that integrates society and technology
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Lesson about Design that integrates society and technology
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第16回
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Summary and final assignment
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Lesson about Summary and final assignment
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※AL(アクティブ・ラーニング)欄に関する注 ・授業全体で、AL(アクティブ・ラーニング)が占める時間の割合を、それぞれの項目ごとに示しています。 ・A〜Dのアルファベットは、以下の学修形態を指しています。 【A:グループワーク】、【B:ディスカッション・ディベート】、【C:フィールドワーク(実験・実習、演習を含む)】、【D:プレゼンテーション】
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A: 30% B: 40% C: 30% D: --%
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The understanding of each topic will be evaluated through weekly report assignments. Practical and hands-on exercises will be assessed based on presentation results. Attendance is mandatory, and failure to meet the attendance requirements will result in disqualification.
Attendance: Mandatory (failure to meet attendance requirements will result in disqualification) Quizzes and In-Class Reports: 20% Homework and Out-of-Class Reports: 30% Class Attitude and Participation: Mandatory (failure to participate adequately will result in disqualification) Presentations by Students: 30% Exercises: 20%
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備考
Academic papers are the main reference and information source.
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備考
In the lecture, Professor Fujita's book will be the main textbook, and materials will be distributed to cover a wider range of topics.
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The more you explore the act of design, the more profound and new discoveries you will make. Learn about the latest product design methods that accelerate trial and error and support decision making by looking into manufacturing.
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Design engineering/design methodology/design science, design knowledge, product development/information management, design organization, service engineering, life cycle engineering
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(貧困)あらゆる場所のあらゆる形態の貧困を終わらせる。 |
(飢餓)飢餓を終わらせ、食料安全保障及び栄養改善を実現し、持続可能な農業を促進する。 |
(水・衛生)すべての人々の水と衛生の利用可能性と持続可能な管理を確保する。 |
(エネルギー)すべての人々の、安価かつ信頼できる持続可能な近代的エネルギーへのアクセスを確保する。 |
(インフラ、産業化、イノベーション)強靱(レジリエント)なインフラ構築、包摂的かつ持続可能な産業化の促進及びイノベーションの推進を図る。 |
(持続可能な都市)包摂的で安全かつ強靱(レジリエント)で持続可能な都市及び人間居住を実現する。 |
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``Mechanical Design Theory'', ``Material Mechanics'', ``Advanced Manufacturing Creation Exercises'', ``Basic Mechanical Drafting I'', ``Basic Mechanical Drafting II'', ``Biological/Robotics Engineering Exercises''
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koga アット yamaguchi-u.ac.jp
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